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Chen Xu, a male protagonist, transmigrates to a parallel modern-day world. To his surprise, many classic and excellent games from his previous life are absent in this new reality. He initially plans to capitalize on this, but discovers he possesses an "emotion collection system." This system allows him to grow stronger by collecting emotions like happiness, sadness, excitement, fear, and anger from players who play the games he creates. However, Chen Xu observes that it is significantly easier to elicit resentment from players than happiness. This realization causes his career as a game designer to take an unexpected turn. His games consistently evoke strong, often negative, reactions. For instance, players of "Under the Legend" feel manipulated and express their frustration vocally. "Escape" causes such intense fear that players claim their furniture moves and they stop playing. In "Dark Souls," players initially approach the game with enthusiasm, only to later beg for the "fire girl" to be left behind and for the game's challenging nature to be removed. Chen Xu's games are also notorious for their tragic character fates. Players are driven to a frenzy when characters like Soap, Xiaoqiang, and Ghost die in "Call of Duty"; Zack and Alice are killed in "Final Fantasy 7"; and Arthur and John are betrayed in "Red Dead Redemption." They collectively express their anger, questioning why Chen Xu, the "old thief," cannot be kinder to his protagonists. When asked by a reporter how he feels about players' anger towards him, Chen Xu smiles and dismisses it. He interprets it as encouragement and love from players worldwide, vowing to continue his work. The novel features game elements, a game ranking system, and a system administrator. It includes a comedic undertone and touches upon themes of nationalism. It is a fanfiction, with elements related to gamers and game-making. The story is set in an alternate world and modern day.

About Game Making: Start By Healing the Player Novel

In "Game Making: Start By Healing the Player", readers are treated to a captivating Adventure story that keeps you hooked from the very first chapter. The narrative unfolds with a steady pace, blending action, emotion, and intrigue in equal measure.

Themes of growth, resilience, and human connection run deep throughout "Game Making: Start By Healing the Player". The author crafts multi-layered characters whose struggles and triumphs feel authentic, making every twist and revelation all the more satisfying. With 61 chapters available, there is no shortage of content to keep readers engaged.

Available to read for free on NovelGarden, "Game Making: Start By Healing the Player" is a completed Adventure novel that stands out for its storytelling depth and pacing. Whether you are new to the genre or a seasoned reader, NovelGarden brings you this story and thousands more — all in one place.

Game Making: Start By Healing the Player Novel - Reviews & Ratings

4.3

891 reviews

Frequently Asked Questions for Game Making: Start By Healing the Player Novel

Who is the author of Game Making: Start By Healing the Player novel?

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Game Making: Start By Healing the Player novel is written by 喝一杯红酒.

How many chapters does Game Making: Start By Healing the Player novel have?

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Game Making: Start By Healing the Player novel currently has 61 chapters and is completed.

Is Game Making: Start By Healing the Player novel completed or ongoing?

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Game Making: Start By Healing the Player novel is currently Completed.

What genre is Game Making: Start By Healing the Player novel?

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Game Making: Start By Healing the Player novel belongs to the Adventure genre. It also includes elements of Comedic undertone, Fanfiction, Game elements.

Where can I read Game Making: Start By Healing the Player novel online for free?

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You can read Game Making: Start By Healing the Player novel online for free on NovelGarden. All 61 chapters are available with no registration required.

Can I read Game Making: Start By Healing the Player novel on my mobile phone?

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Yes! NovelGarden is fully optimized for mobile reading. You can read Game Making: Start By Healing the Player novel on any device including smartphones, tablets, and desktops with adjustable font size, reading themes, and bookmarking features.

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